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Recently Added UI/UX Designers in our Network

Aditi Narvekar

Aditi NarvekarProfile Badge IC

Product Designer4 Years of Exp
  • Figma
  • mobile app
  • Android
  • 2D
  • Adobe Photoshop
  • InDesign
  • Adobe XD
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I hold a Bachelor's degree in Design and have 4 years of experience in UI/UX design, including internships. I worked as a Usability and Design Analyst at GlobalLogic MNC for 2 years and as a Product Designer at Bombay Design Center for 1 year. My expertise lies in creating user-friendly and visually appealing designs, with a solid background in both usability analysis and product design.

Milan Anshuman

Milan AnshumanProfile Badge IC

UI / UX Designer9 Years of Exp
  • UI/UX designing
  • UI Design
  • Paid Search
  • UI
  • User Flow
  • Design
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Creative and results-driven Senior UI/UX Designer with 8+ years of experience in problem solving and aesthetically appealing user interfaces for mobile and web applications. Adept at leveraging user-centered design principles to create exceptional user experiences that drive user engagement and business growth. Seeking opportunities to lead design teams and contribute to innovative projects in dynamic and collaborative environment.

Pradeep Mohan

Pradeep MohanProfile Badge IC

UI UX Designer14 Years of Exp
  • Figma
  • UX Research
  • UI Design
  • UI /
  • Flows
  • Journey Mapping
  • View all (9)

Senior UI / UX Designer specializing in web and app designing. Well-versed in numerous Designing skills including Figma, XD, Photoshop, Illustrator, Balsamiq. Cooperate with team members and clients to create clean interfaces and simple, intuitive interactions and experiences.

Arunima Mishra

Arunima MishraProfile Badge IC

Senior UX Designer7.2 Years of Exp

Seeking a challenging beginner role to enhance and explore my skills in designing and content writing that I gained from my previous learning experiences. Possess a creative mind and eye for details. Utterly flexible to write any type of content.

Awanish Verma

Awanish VermaProfile Badge IC

UI UX Designer9 Years of Exp
  • Information Architecture
  • Interaction Design
  • Prototyping
  • View all (6)

I am Awanish Verma, an experienced UI/UX Designer based in Bengaluru, India, with over five years in the field. My professional journey is characterized by my expertise in Figma, Adobe XD, and Sketch, through which I craft intuitive and visually appealing design solutions that enhance user interactions and contribute to business success. As a freelancer, I have significantly improved client engagement and streamlined user experiences, emphasizing usability and interaction design. My approach to projects is deeply collaborative, leveraging problem-solving skills and a keen understanding of user-centered design principles. My portfolio demonstrates a strong track record in enhancing user experiences, particularly in complex domains like healthcare applications, where I have made significant strides in improving efficiency and user satisfaction.

Kapilesh Dubey

Kapilesh DubeyProfile Badge IC

Senior UI UX and Web Designer4.6 Years of Exp

I am an experienced UI/UX Designer with four years of experience specializing in user experience design. My expertise lies in creating intuitive and user-friendly designs that serve the user's needs while meeting the client's goals. I am highly experienced in all aspects of UX design, including UI design, user research, user testing, information architecture, prototyping, and Figma. I believe that UX design should be a collaborative process between the client and the designer, and I strive to ensure the best possible outcome for both parties.

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What a UI/UX Designer Actually Does? And Why It Matters for Your Product

Most early-stage founders treat UI/UX as a late-stage problem. Ship the MVP, get traction, and make it look good. That logic breaks the moment users churn because the product is confusing or a competitor ships something that feels better.

UX is how your product works. It shows flows, logic, and friction. UI is how it looks and feels, including its layout, color, and interactions. A strong designer handles both. Here's what a strong UI/UX designer covers in practice.

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What the Role Covers

Here's what a strong UI/UX designer handles across the full product lifecycle, from early wireframes to post-launch performance tracking.

Mockup Design

Mockups are detailed visual representations of how your product will look before a single line of code is written. Designers build these in Figma, including layouts, buttons, color systems, and responsive breakpoints, before writing a single line of code . So, your team can review the actual experience. A bad navigation pattern caught here takes minutes to fix. The same catch post-launch takes weeks.

UI/UX Design and Development

Good UI/UX makes a complex product feel seamless to use. That means visual hierarchy that guides users toward the right action, interaction patterns that match how people already behave, and designs that hold up across devices. Designers also work directly with developers to make sure what ships matches what was designed.

Wireframing and Prototyping

Wireframes map out structure, including where the nav goes, where content lives, and how screens connect. Prototypes make that structure clickable and testable. Both happen in Figma. The goal is to validate flows with real users before development starts.

IT Architecture Collaboration

UI/UX designers help make decisions that affect backend architecture. For example, a real-time data dashboard requires design and engineering to align early on load states, error handling, and API response times. When designers understand technical constraints, the product is faster, more scalable, and easier to build.

UI/UX Consulting

A UI/UX consultant audits your existing product and identifies what's hurting conversion, retention, or activation. This is especially useful post-launch when you have real user data but aren't sure what to fix first. They map user journeys, run usability tests, and prioritize changes by impact.

User Research and Testing

Designers test assumptions before they become bigger problems. Through user interviews, usability tests, and behavioral tools like Hotjar or Maze, they find where users drop off and why. That insight directly shapes what gets built and what gets cut. Skipping this step is how products end up solving the wrong problem.

Motion Design

Micro-interactions like a loading state, button response, or screen transition do more than look polished. They tell users that the product is working, guide attention, and reduce confusion at key decision points. Done well, motion is nearly invisible. Done poorly, it slows the product down and gets in the way.

Design Systems

A design system is a shared library of components, tokens, and rules that keeps your product visually consistent as it scales. Tools like Figma and Zeroheight, which sync design directly with code documentation, let designers and engineers work from the same source of truth. Without one, every new feature becomes a guessing game about colors, spacing, and component behavior.

AR/VR and Spatial Design

As more products move into spatial computing (Apple Vision Pro apps, enterprise training tools, immersive onboarding), UI/UX designers who understand 3D interaction and gesture-based navigation are becoming harder to find and more valuable. If your product roadmap includes any spatial layer, this is a skill worth hiring for early.

Performance Metrics and Design Analytics

Designers who track their impact are easier to work with and more likely to make the right calls. Metrics worth watching include task success rate, time-on-task, and Customer Effort Score (CES) (measures how much work a user has to do to complete an action). The HEART framework (Happiness, Engagement, Adoption, Retention, Task Success) gives a broader view across the product lifecycle. If a designer can't connect their work to these numbers, that's a gap worth probing in the interview.

Skills to Look for When You Hire a UI/UX Designer

Not every designer who's good at Figma is good at product thinking. And not every designer who talks well about UX can execute under startup constraints. Before you review portfolios or schedule interviews, get clear on what you're actually evaluating.

Technical skills tell you if they can build it. Non-technical skills tell you if they can work through ambiguity, push back on bad ideas, and ship something real inside a fast-moving team. Both are crucial. Here's what to look for across both dimensions.

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What Skills to Evaluate

Have a look at the key technical and non-technical skills to evaluate a UI/UX designer:

Technical Skills

Design Tools

Figma is the current standard, specifically Auto-Layout, Variables, Dev Mode, and Figma Make for AI-assisted prototyping. Also, look for ProtoPie for complex interaction logic, Webflow for no-code handoff, and Zeroheight or Storybook for design system documentation and token management.

Platform Experience

They should be comfortable designing for iOS (current Human Interface Guidelines), Android (Material You), and a responsive web. A good designer understands the constraints of cross-platform frameworks like Flutter and React Native. Components that look right on iOS often need rethinking for Android, and knowing that upfront saves back-and-forth with engineers. Experience with AR/VR interfaces and conversational UI (Dialogflow, Alexa Skills Kit) is a bonus for product teams building in those spaces.

AI-Assisted Design

AI tools are now a part of modern design workflows, but knowing the tool isn't the same as knowing how to use it well. Ask candidates if they've used tools like Figma AI or other design assistants in real projects and, more importantly, what they learned from them. Strong designers know where AI speeds things up and where human thinking still matters, especially when refining flows, fixing usability gaps, or making final design decisions.

Research and Analytics

Strong designers don't guess. They use behavioral tools like Hotjar, FullStory, and Maze to find where users drop off, and then redesign from there. Look for familiarity with usability testing, the HEART framework, and Customer Effort Score (CES) as a measure of interaction quality.

Design Standards

WCAG 2.2, now formalized as ISO/IEC 40500:2025, is the current global accessibility benchmark. It should be built into the design process from the start. Also look for design tokenization skills, ethical design awareness (dark pattern avoidance, privacy-first UX), and inclusive prototyping practices.

Collaboration and Delivery

They need to work inside an Agile team without friction. That means clean handoff files with annotated states, component documentation, and developer-ready specs. Familiarity with tools like Jira, Notion, or Linear for task tracking is essential.

Non-Technical Skills

Product Thinking

A designer who only executes briefs is a production resource. A designer who asks why and questions whether the feature should exist before designing how it looks is a product partner. For early-stage startups, that distinction matters more than any tool on their resume.

Communication Under Pressure

Designers present work to skeptical engineers, impatient founders, and stakeholders who have opinions but not context. The ability to explain a design decision clearly without jargon is what determines how much of their work actually ships.

Handling Feedback

Every designer gets feedback, some useful, some purely opinion-driven. What matters is how they handle it. Ask about a time their work was challenged. Strong candidates will confidently explain how they handled differing opinions, defended good decisions when needed, and adapted when feedback genuinely improved the outcome.

Adaptability

Startup environments rarely follow a perfect design process. Priorities shift, deadlines move faster, and sometimes you need to test quickly. There is no time to research for weeks. Look for designers who can adjust to such conditions without getting stuck and move work forward with clarity.

Ownership

Good designers don't disappear after handing over files. They stay involved, answer developer questions, and check if what went live matches the intended experience. That extra level of involvement makes a noticeable difference in the final product.

Questions to Ask When Interviewing a UI/UX Designer

Hiring a UI/UX designer without knowing what good looks like is how startups end up with a beautiful app nobody can use. These questions cut past resumes and directly get to how a designer thinks.

They are designed to assess how UI/UX designers handle tradeoffs, work with data, and deliver something a dev team can build.

There are no strictly right or wrong answers in UX. But some answers show real thinking while others flag candidates who have been rehearsing.

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Questions That Reveal How Someone Actually Works

Here are a few interview questions to assess technical depth, AI fluency, collaboration, design judgment, and more.

Technical Questions

1. Describe your UX design process and where you've had to break it.

Any designer can recite the common answer: research, synthesis, prototype, and test. What you want to hear is when they skipped a step, why, and what happened. Did they ship without testing because of a deadline? Did stakeholder pressure kill a better solution?

The process itself is less interesting than how they navigate its gaps.

2. Walk me through a design decision that was driven by data.

The right candidate will mention specific tools (Hotjar, Mixpanel, FullStory), specific metrics (drop-off rate, task success rate, session recordings), and a specific outcome. Vague answers like "we used analytics to improve the experience" indicate the designer wasn't using the data. The best candidates will also tell you what the data couldn't tell them and how they filled that gap.

3. What's a UI decision you made that you'd redo?

Listen for a concrete example like a navigation pattern, a CTA placement, or a color system that didn't scale. Candidates who struggle here either haven't shipped enough or haven't reflected on what they've shipped. The best answers include what they learned and how it changed the next project.

4. How do you ensure your designs meet WCAG 2.2 standards?

WCAG 2.2, now approved as ISO/IEC 40500:2025, is required under most global accessibility regulations. Strong candidates treat it as a design input, not a compliance checklist.

Answers should mention specific tools, such as Stark, Axe, NVDA, and VoiceOver. Do they build accessibility in from the start or run an audit at the end? Strong candidates test with real screen reader users.

Figma's 2026 AI features include accessibility pre-checks built into the design workflow, so candidates should know how to use those as a starting point. The best designers treat accessibility as craft.

5. How do you design for internationalization: layouts, RTL scripts, variable text length?

Designers who've shipped a localized product know the specifics like flexible UI components that don't break with German or Arabic text, locale-aware date and currency formats, and how to work with localization tools like Lokalise or Phrase. It's a signal of whether they've built for scale or only ever built for one audience.

6. You have two weeks, no design system, and a development team that ships fast. What is your process?

This is the real test for early-stage hires. Strong candidates focus on the highest-impact screens first, a lightweight component library built on the fly, and clear communication with developers about what's locked versus what's still in flux.

Weak candidates will ask for more time or describe a process built for a 30-person design team.

7. How do you use AI tools in your design workflow?

Are they using Google Stitch (formerly Galileo AI) or Uizard for early-stage UI generation from prompts? Are they using Figma Make to go from prompt to functional prototype? As of 2026, Figma AI is the default across most professional design teams, with tools like Google Stitch used for text-to-mockup exploration when speed from zero matters more than design system fidelity.

You must check if they can explain where AI saves time (layout variations, content generation, and accessibility pre-checks) and where it falls short (brand nuance, novel interaction patterns, production-ready accessibility). Around 72% of designers now use generative AI tools, but only about a third say their current stack actually saves more time than it costs in cleanup.

8. How do you approach designing for voice or screenless interfaces?

This is an advanced question. Here, the thinking process matters. Good designers will talk about mapping conversational flows, handling error states gracefully, and testing across different accents and environments.

If they try to apply visual design thinking to voice, that's a red flag.

9. How do you ensure your design files are ready for the engineering handoff?

Figma's Dev Mode now expresses layers as HTML, CSS, Tailwind CSS, SwiftUI, UIKit, and Compose. It also uses an AI-upgraded structure that produces far better Flex and Grid code than manual annotation ever did. Strong candidates know how to use this and understand its limits. They document component states (default, hover, error, loading, empty), keep design system tokens up to date, and sit with devs during implementation to catch gaps.

Assess if a developer can open the file and build without asking a single question. If the answer involves a long Loom walkthrough, the file isn't ready.

Exploratory Questions

10. How do you balance data insights with creative risk?

The honest answer involves tension. Data tells you what's broken. Strong candidates give you a real example. A test they ran on an unconventional solution, a bet that didn't pan out, or a time they pushed back on "ship the safe version." Anyone who says they always let data lead has probably never shipped anything genuinely new.

11. Tell me about a design that failed. What happened?

Look for ownership. Skip candidates who say "the stakeholders kept changing scope". The best designers identify the specific design decision that didn't work, what they missed in research or testing, and how the next project reflected that lesson.

12. Walk me through how you'd explain a major design change to a skeptical engineer.

Evaluate if they can make the case without design jargon. Do they tie the change to user behavior or product outcomes? Designers who can sell their decisions internally ship more of their work. If the answer is "I'd show them the mockup and explain my thinking", probe further.

13. Where do you draw the line on engagement-driven design patterns?

Don't accept "I always prioritize user well-being." Push for a specific moment, like a feature they were asked to build that they pushed back on, or a pattern they've used and later questioned. The answer matters less than whether they've actually wrestled with it in a real product context, not a hypothetical.

14. Which app has the best UX right now, and why?

More than the answer, it's the reasoning that matters. Do they talk about specific interaction patterns, information architecture, or the trade-offs the design team likely made? Or do they name something popular and call it "clean and intuitive"?

Vague praise for obvious apps is a weak signal. A specific critique of something they admire shows real skills.

Frequently Asked Questions

Uplers ensures a seamless hiring experience by combining AI and human intelligence to vet top-quality UI/UX designers. You receive carefully shortlisted profiles within 48 hours and can onboard the right talent in as little as 2 weeks, helping you hire faster without compromising on quality.

You can receive the top 1% shortlisted profiles within 48 hours through Uplers. Once you finalize the most suitable UI/UX designers, Uplers handles the entire hiring and onboarding process. Depending on your requirements and decision-making timeline, onboarding typically takes 2-4 weeks.

The modes of communication through which you can get in touch with a hired UI/UX designers include:

  • Email
  • Phone
  • Messaging apps such as WhatsApp, Slack, or Microsoft Teams

If the designer doesn’t meet your expectations, we offer a 90-day replacement guarantee for full-time hires and a lifetime replacement for contract roles, at no additional cost. Additionally, you can opt for a 30-day cancellation policy with no extra charges, giving you complete flexibility to make changes as needed.

The average cost of hiring a UI/UX designers from Uplers starts at $2500. The number varies depending on the experience level of the specialist as well as your requirements.

View Our Pricing For 2025 - 26

Yes. ReactJS developers in the Uplers network are evaluated for English proficiency and overall suitability for work environments. Beyond language skills, cultural alignment is also assessed to help ensure smooth integration with your team, enabling productive interactions and long-term success.

Yes, network includes UI/UX designers experienced in working with Startup and product-led teams operating in fast-paced environments. Many are skilled in rapid prototyping, iterative product design, design systems, MVP development, and adapting quickly to evolving product requirements and feedback cycles.

Yes, network includes UI/UX designers with experience in domain-specific workflows, data-heavy interfaces, engineering-focused platforms, and complex product environments. Talent can also be matched based on experience with specialized use cases such as simulations, analytics dashboards, CAD-related workflows, and enterprise applications.

UI/UX designers in the network are evaluated through a structured, multi-layer assessment process focused on both design quality and collaboration capabilities.

  • Design thinking and problem-solving approach
  • Portfolio quality and end-to-end design process
  • Research, wireframing, prototyping, and final UI execution
  • Ability to justify design decisions and handle feedback
  • Communication and collaboration with cross-functional teams
  • AI and human intelligence-based evaluation process

Yes. Many designers in the network are experienced in working closely with engineering and product teams within fast-paced, collaborative environments. They are comfortable participating in sprint planning, adapting designs based on technical feasibility, managing developer handoffs through tools like Figma, and collaborating through async feedback workflows. Their experience helps streamline communication, reduce iteration cycles, and maintain design consistency throughout the product development process.

Yes. UI/UX designers in the network have experience managing front-end handoffs, maintaining design systems, and building scalable component libraries. They are proficient with Figma Dev Mode, auto-layout, design tokens, and structured UI systems that support consistency across products and platforms. Some designers also have experience collaborating with development teams through Storybook documentation and design-to-code workflows.

Design culture fit is evaluated at both the briefing and shortlisting stages. The matching process considers factors such as team workflows, collaboration style, design maturity, and communication preferences to ensure strong alignment. UI/UX designers are also assessed for communication, feedback handling, and collaborative problem-solving through AI and human intelligence-based evaluations. Portfolio reviews, interview insights, and trial engagement options further help teams assess real working compatibility before long-term onboarding.

UI/UX designers in the network are experienced with modern design and collaboration tools such as Figma, Framer, Maze, UserTesting, Miro, FigJam, Storybook, Lottie, Rive, ProtoPie, and Sketch. Their expertise covers areas including interactive prototyping, usability testing, design systems, motion design, developer handoffs, and collaborative product design workflows.

Yes. Flexible engagement models make it possible to work with UI/UX designers who can align with preferred working hours across global time zones. Many designers in the network are experienced in both real-time and async collaboration, including design reviews, feedback sessions, workshops, and iterative product discussions within fast-moving product teams.

Absolutely. We offer flexible hiring models that enable you to onboard experienced UI/UX designers from India who are aligned with your preferred working hours across the USA, UK, Europe, Australia, and other regions. Many designers in the network have experience collaborating with global product teams through real-time and async workflows while maintaining international design and delivery standards.

Yes. You can review shortlisted UI/UX designers’ portfolios, work samples before scheduling a discussion. These materials help evaluate visual execution, design thinking, problem-solving abilities, user experience expertise, and product development capabilities to ensure alignment with your project requirements.

Yes. UI/UX designers in the network are experienced with modern AI-assisted design tools such as Framer AI, v0, Google Stitch, and Figma AI features. Their experience includes using AI tools for rapid prototyping, UI generation, design iteration, and workflow acceleration, while still applying strong design judgment, usability principles, and product thinking to create refined user experiences.